

The whole thing suffers of a "Greyscale" issue reminding me of the infamous "brown filter" found in every shooter of the early 2000s.Įven months after the release, we still don't have any customisation of our in-game profile : no avatar, no title, no banner to choose from. Even the main menu looks like it came from a free-to-play mobile game, shoehorned onto PC without any second thought with disgraciously oversized buttons that look bland. The first thing that SEGA and Relic Entertainment added shortly after release was the ♥♥♥♥♥♥♥♥ cash shop, without any proper re-balancing of the units which lean once again too much in favor of the Wehraboos. Because it's not worth wasting your time trying to play since release day. We also fixed an infinite bombardment exploit, a cosmetic and lighting issue on Monte Cavo that was affecting vehicles, and we resolved a bug that prevented players from buying certain team weapons like the 17-pounder or the Flak 36.ĭon't you ever purchase that "video-game" even if it's on sale at 75% or even more. We also addressed several gameplay issues that were over performing – namely, the US Forces Air Support Center was a little bit too spicy, so we had to cool it down. In the 1.2.2 hot fix, we fixed a problem that was leading to significant drops in FPS which was affecting many of our players. It also fixed infinite smoke abilities on vehicles, resolved a minor cosmetic issue, and made some tweaks to fix the resolution of the Player Profile and to ensure it was linking to the correct leaderboards. Our 1.2.1 hot fix resolved the three highest occurring crashes after the launch of Emerald Bear. We appreciate everyone’s patience as we worked on releasing these hot fixes to address some of the biggest issues that came with Emerald Bear.


The timely feedback and crash reports from our players helped us solve some of the most impactful bugs and issues quickly with two hot fixes.
